money making guide with slayer

    vegeton1
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    Post  vegeton1 on Tue May 26, 2009 3:18 pm

    Vegeton1's Money Making Guide Through Slayer
    revised by Warsanctuary

    Introduction
    Hey everyone! It is my intention to help Runescape players with a guide to earn money through the Slayer skill. This is not a blow-by-blow explaination of how to do Slayer, but rather a glance at the basics, some advanced content, and the drop tables of some important monsters. The basis for money making here is dependent on the item drops of special creatures we call Slayer Monsters. Not all drops are universal, some accounts are luckier than others, and some others have to kill more monsters in the longrun to get the same return. What fun would there be if everyone's account was the same? Even so, you should never ever give up.

    Section 1: Fundamental Understanding
    Slayer is not a fast skill. In fact, it is nowhere close to being a fast skill; it is the slowest and longest skill in the game, with exception to Runecrafting.
    Slayer is a prestigous skill, cumbersome to level and aggrivating at times. People have come up to players with Slayer-Skillcapes and often say "Omg, you're such a nolife! 99 slayer!” That is very far from true. Experience in Slayer picks up after a while and the speed to level thereby increases after the 70-80 levels. By the time one achieves 99 Levels in Slayer, one may ALSO achieve mastering the four 99 Melee skills. If you're looking to be a brutal force, the Slayer skill is a strong point you need not overlook. In the time mastering this skill, you can potentially master Attack, Strength, Defence, Hitpoints; and depending on how you do it, Range, and Magic. In addition to the experience spree, you may as well hoarde millions of coins further permitting you to buy other skillcapes.

    Section 2: Know Your Master
    You start leveling the Slayer Skill by taking assignements call “Slayer Tasks” from Slayer Masters. You begin with the first Master, who is based in Burthope, just north-west of Falador. All slayer masters have different requirements. Know your own strengths and take tasks according to how your account is set up.

    [Burthrope] Tureal 1st level Slayer Any Combat level
    [Canifis] Mazchna 1st Level Slayer 20 Combat Level
    [Edgeville Sewer] Vannaka 1st Level Slayer 40 Combat Level
    [Lost City Zanaris] Chaeldar 1st Level Slayer 70 Combat Level
    [Polvinneach] Sumona 35th Level slayer [Requires Smoking Kills]
    [Shilo Village] Duradel 50+ slayer 100 Combat Level

    Each slayer master has its own set of monster tasks that they can and may assign you. The task assignments are seemingly chaoticly random at times, though it's likely a random rotation of monsters recently fought versus rarely fought. Slayer Masters cannot assign you a task that you do not have access to. For example, none can assign you a “Dragon” task if you have not completed the quest “Dragon Slayer.” As you increase your Slayer abilities, and therefore move up the ladder of Masters, you'll find yourself with more the difficult tasks that take longer than usual or put into situations were you may die. Why? The more difficulty, the more money you are likely to gain from your tasks. If you are in an unknown area with strange monsters, come prepared and wear a “Ring of Life.” This ring can save you from dying, and save your expensive gear from loss. Do not take higher level Masters until you are certain you can handle the tasks.

    Section 3: Don't like it? No Sweat.
    In person or in clan chat, some people often complain "I got this task and hate it! I don't want to do it, I quit my slayer goal.”
    JUST HOLD UP ONE SECOND! There is always a way out!
    The Burthorpe slayer master will allow you to reassign your task. Yes, he can change your task, but you have to do a task from his list of monsters. You might have Dagganoth for the sixteenth time, so if you get a Task change, he'll likely give you 16 Skeletons, or 13 Dogs. Be careful though, he won't change the task if you are already on a Burthope assignment..

    Players who have completed smoking kills have access to an advanced Slayer System. It has several options designed to make Slayer a little easier. It has a Task Cancel option. this system allows you to cancel your task for 30 points, or permamently cancel it for a whopping 100 points. If you do this you keep your Completed Tasks number, instead of losing from Burthorpe slayer master, you can cancel a maximum of 4 tasks but they have requirements dependent on your quest points.
    1 task - 50 quest points
    2 tasks - 100 quest points
    3 tasks - 150 quest points
    4 tasks - 200 quest points

    Section 4: Useful Equipment

    There are some advantagous equipment in the game that you can use with slayer to speed up your tasks.
    Dwarf Multi-Cannon – This weapon projects cannonballs out at multiple enemies in a Multi-combat zone. There are some tasks that scream for the use of this behemoth:
    Dagannoths at the lighthouse
    Kalphite soldiers in the Kalphite Lair [arge room with 5 spawns]
    Scabrites - [There is a guide on youtube]
    Saradomin godsword – [Value of about 40M-45 M.] This two-handed weapon weapon is godly, it has a Special Attack that heals hitpoints and prayer EVEN IF YOU HIT 0! Do not use this expensive sword with any Dragon task. You will get badly burned.
    Summoning Pouches – Bunyip, Titans, Unicorn Stallion – If you use the Summon Skill, these familars are healers and they heal in their own special way. Bunyip heals 2 hp per 15 seconds. Titan's Constitution scrolls heal 8 hp and boosts Defence per scroll. The Unicorn scrolls can heal 15% HP per scroll.
    Slayer helmet – This incredible helmet is what stays on your head for the rest of your Slaying career; it counts as every slayer helmet so you don't have to keep switching. It also has the Black Mask which gives a 15% attack and strength benefit.

    Section 5: Slayer points can be used for money!
    Hey, have lots of Slayer Points, but don't think its worth using it on slayer exp? Have all the special upgrades like the slayer helmet, rings and broad bolts...? Well there's an option to cash in your points. Notice that selection on the main page for Slayer Dart casts. Cash in some points to get Mind and Death Runes. Proceed to the Grand Exchange and sell them.
    Section 6: How to Start Making Money ... through Slayer Levels.

    1-20
    Ah, the beginning. You should not expect miracles just yet. You will only get some minor drops from those Crawling Hands and Banshees, if you can manage good luck, your drops will be magic equipment (Mystic Items) these still can rack in 10-20k, pretty good for a newbie! Sell what you can.
    21-40
    Drops = not good yet; but you will still get runes, magic gear and adamantite equipment which can be used for yourself depending on your levels. Keep charms, sell the rest.
    41-59
    Drops are getting better. You'll be able to afford better equipment as your other levels increase because these monsters start getting tough and the likelihood of better magical items also increase.
    60 slayer
    This is a good level, and where money starts to flow. Why? Aberrent spectres!!! These awful Slayer-monsters are Herb Droppers. Check your Grand Exchange herblore trader or use your Personal Price-checker for present-day prices. Spectres drop up to 3 herbs at a time; from Guam to Dwarf-weeds. Drop guams, marrintell, tarromins. Keep Ranarrs, Kwuarms and other high-priced herbs until you are full and then bank. They also drop rune full helms (~20k), black mystic robe tops, (~50k), Lava battlestaffs (~9-10k), Snapdragon seeds (40k approx) those are no joke drops. Ab. Spectres are rapid hitters, so the best equipment for the day is Black dragonhide gear, Mind-Elemental shield. If you want to use Prayer, you might be compenstated with the Ranarr drops you may get.
    65-70 slayer,
    Better and better. Dust Devils are incredible in that they have the potential to drop Dragon Chainmail at a ~5.1 to ~5.5M (present-day value). However, it is very unlikely that you'll ever get one. You should be equally as happy with their other drops in their treasure table: all colored charms, herbs such as ranarr, runes such as 150 fires, red-vambraces, lava-battlestaffs, and the delcious ugthanki kebabs. If you aren't liking Dust Devils, then you'd best stick to Abberant Spectres.
    75 slayer
    Dun-dun-dun!! This is another annoying yet handy moment, the slayer monster Gargoyal. They need the item Rock Hammer to finish off when there close to death. Their treasure table includes Rune Full Helmets (~20k) and granite mauls (~130k) [Ever since PvP came out, the price and demand for Granite mauls increased.]
    80 slayer
    Nechryaels are epic item droppers. These slayer mosnters do summon Death Spawns but by now you should have bought full Guthans set or at least leveled up your Summoning for healer familiars mentioned above. Drops include frequent Rune Full helmets (20k approx) Snapdragon seeds (~40k), Rune Boots (~45k); not to bad and the experience is great
    83 slayer
    Spiritual Mages, these things are alright but only in the god wars dungeon which can be hard to comprehend, refer to guides on god wars dungeon, however these mages have a drop that is worth the dosh Dragon Boots (241k approx)
    85 slayer
    Abyssal Demons, after months and months of slashing, stabbing, crushing, smashing, whipping and grinding, you have reached the monster that drops one of the highest-demand items; Abyssal Whips! Thats right, they're 1.4 million coins! To also satisfy, their drops include Rune Chainbodies (~31.5k), Rune Kiteshields (~40k).
    90 slayer
    The final monster on the list glares down the path to the temple of light with terrifying eyes: The Dark Beasts. In order to get to these awful creatures, one must have started or completed the “Mournings End Part 2” Quest. These creatures have many Runite Item and Herb drops on their treasure table. Their ultimate drop are Dark Bows! At a value of approximately 800 thousand.

    Section 7: Now what do I do?
    You have horde of items in your bank after your most recent task. The most obvious thing to do is to proceed over to the Grand Exchange and start making Sell offers. Most people would agree with that statement, however, the beauty of Runescape is that you are not confined to a single method of doing one thing.
    Instead of automatically selling it and getting instant satisfaction, you have the option of going to a Members Trading world. There, you market your items to players who might want to buy your items for more than their listed price on the G.E. The trade limit every account possesses has a limit of 5,000 coins upwards to 60,000 coins depending on the number Quest points that account has. In order to increase that trade limit beyond the 60,000 line, you can engage in “Junk Trading.” This is a perfectly legimate method not condemed by the Jagex Staff, so it is safe and will not get anyone banned. “Junk” items are just that, garbage items that no one wants or has no real purpose, yet has a price that warrants its trade. For example, Maple Longbows (unstrung) are junk items that have a high price and is therefore ideal for supplimenting a trade. Other items in stacks or notes in bulk, such as poisoned arrows, are also acceptable. One can even use “non-junk” items in trades to get one desired item. The purpose, of course, is to get rid of otherwise good equipment that the player will never use. “Non-junk” items typically differ person to person, but have a pattern of repeat drops from Slayer monsters such as Rune Full Helmets and Med Helmets.
    You cannot make any money from Slayer if you 1. Never Slay Anything. 2. Never Sell anything. 3. Lie, by telling yourself, “You cannot get money from Slayer.” 4. Listen to idiot friends who don't like Slayer. 5. Give up.
    Section 8: Conclusionary Statement
    The key to making as much money as one wants is to never stop doing that one activity and to continue until you have either reached that money goal, or it is time for bed. Never give up.

    Fin.
    -Vegeton1

    -Literary yours,
    [warsanctuary]

    All credit goes to Warsantuary for picking up my punctuation errors


    Last edited by vegeton1 on Wed May 27, 2009 10:28 am; edited 1 time in total
    suparman3614
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    Post  suparman3614 on Tue May 26, 2009 4:47 pm

    very very nice guild to slayer money making ty that will help me out lots geek lol!
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    Post  King vxx on Tue May 26, 2009 4:53 pm

    Exactly what I expected from an epic slayer master like you =]


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    Post  Downesy on Wed May 27, 2009 10:10 am

    thanks for that ill refer to this when im stuck good guide mate
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    Post  vegeton1 on Wed May 27, 2009 10:23 am

    Also remember, if you want a guide solely about slayer look up on Zarfot's guide on the runescape forums, however he reckons you shouldn't pick up whips because it wastes 2 seconds that you could be doing something!
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    Post  suparman3614 on Wed May 27, 2009 2:32 pm

    vegeton1 wrote:Also remember, if you want a guide solely about slayer look up on Zarfot's guide on the runescape forums, however he reckons you shouldn't pick up whips because it wastes 2 seconds that you could be doing something!
    Shocked that just stupid lol!
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    Post  nutshell220 on Mon Jun 01, 2009 9:44 am

    wow thats good money.. nice guide
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    Post  Megalostal on Tue Jun 09, 2009 12:35 pm

    Another good way to make money via slayer, is to do smoking kills, get 32 slayer points, and buy 250 casts of magic dart. thats 68.7k every 32 points. it takes around i dunno, 30minutes or less (if you are high leveled to get that. plus you get the exp and drops from the monsters.
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    Post  vegeton1 on Tue Jun 09, 2009 1:43 pm

    1 slayer task on average from duradel for me takes aprox 40-80 minutes

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